Air Field Setup PDF Print E-mail
Written by Sergey Shlyaev   
Thursday, 13 June 2013 02:19

Water is simulated inside of air field.

The only difference in simulations is the presence of that air field.

Done with standard Houdini flip tools.

See the huge difference and much more realistic behavior.


Get it from Orbolt store:



Unlocked and open asset purchase is available on Paypal.

This also includes support and step-by-step explanation of how it works, so it may be further customized or changed

for studio needs.

Last Updated on Tuesday, 24 June 2014 17:34
Boat Wakes PDF Print E-mail
Written by Sergey Shlyaev   
Friday, 26 October 2012 03:00

Two sops for Kelvin wakes deformations for Houdini.

Theory: http://en.wikipedia.org/wiki/Wake

Download implementation and example files for free from odforce thread

Download source code in VEX

Download example scene

boat wake 02

Last Updated on Sunday, 07 December 2014 04:27
Hair Shader PDF Print E-mail
Written by Sergey Shlyaev   
Monday, 13 February 2012 17:20

Marschner's Hair Shader


Last Updated on Wednesday, 15 February 2012 14:58