ABC shader for Vray PDF Print E-mail
Written by Sergey Shlyaev   
Wednesday, 05 February 2014 02:34

ABC Shader for Vray


"ABC" is a brdf model proposed in 2012 by Joakim Löw, Joel Kronander, Anders Ynnerman, Jonas Unger

Original paper is here

Render with ABC shader applied to complex model illuminated by hdr map.

One material, one specular layer, no textures.


ABC has sort of separate controls over specular peak and tail. It is possible to have sharp peak and long tail with this model like those in chrome metal.

All this is with single specular lobe.


Or even longer tail with sharper peak.


Various specular settings





If you are interested in details please let me know at This e-mail address is being protected from spambots. You need JavaScript enabled to view it

In the email please mention which DCC App (3dsmax or Maya) and which version of VRay (VRay2 or VRay3) you use.

3d test models are from:

The Stanford 3D Scanning Repository


Last Updated on Monday, 10 March 2014 03:56